SWTOR Telekinetics Sage Best Solo Build

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FULL WRITTEN GUIDE: https://vulkk.com/2023/03/03/swtor-jedi-sage-best-solo-builds-guide/#h-telekinetics-sage-solo-build

Welcome, to the best Telekinetics Sage Build, optimised to perform extremely well in solo content by utilizing effects designed specifically for use against trash mobs.

00:00 - Start
00:11 - Skill Tree and Gearing
00:41 - Ability Priorities

The Gathering Storm and Unmatched Haste legendary implants provide the best boost when playing solo content.

The solo Telekinetics build revolves around using Telekinetic Wave to deal damage directly and apply Dormant Tremors, which will make affected targets take additional damage from your next Forcequake. Then you have Weaken Mind, Turbulence, Telekinetic Gust, Mind Crush, and Project to finish off stronger enemies.

There are 2 mini-rotations for Telekinetics in solo content depending on whether you want to deal a lot of single-target or AoE damage. With both rotations, make sure to reapply Force Armor as soon as the Force-imbalanced debuff wears off.

This rotation will be enough to take out groups of trash comprised exclusively of standard and weak enemies.

The AoE Damage rotation deals enough damage to bring everything low enough that these abilities will be enough to take out any of the stronger enemies that are left standing.

You really only need to include Mind Crush against Elites, Weaken Mind ► Turbulence ► Telekinetic Gust will be enough for most Strong NPCs.

Turbulence deals more damage than Telekinetic Gust or Mind Crush, but Mind Crush needs time to tick, makes the target take a bit more damage from Force attacks, and the rate limit on the proc that makes Telekinetic Wave instant won't always be up if you use Turbulence that early. You're not going to need to use more than one Turbulence anyway so delaying is irrelevant.

For more information read the full guide on VULKK.com. And check out the full list with all Solo Build Guides for each Class and Discipline. Thank you.







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