SWTOR: Zybak's Wishlist #2, Changes that could improve the game
5 Changes that would improve the gaming experience for everyone (In my opinion)
SWTOR Forum Post: http://www.swtor.com/community/showthread.php?p=921282#post921282
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1. Huttball air vents should not be random, please give the player some sort of indication where they are going. You can do this via arrows on the mini map, by having the air blow in a certain direction, or by launching the player in the direction they are running. If you are planning on making this game competitive you need to change this, randomness like this is frowned upon by most players.
2. Display total kills, displaying a kill count is a good way to keep PvP nerds like myself busy after we hit valor rank 100. Plus it is a good way to show off how hardcore/nerdy you are.
3. Target Dummies, target dummies would be a great implementation into the game, this would allow players to learn their rotations and theorycraft much easier. Another change that would give the hard core players something to do while they pound away at their calculators.
4. Vendor sorting and the ability to resell items you bought accidentally. Luckily I haven't been a victim of this but I do think you should have a small window of time to resell an item you accidentally bought.
5. Increase the dueling area size + give a warning screen when leaving the dueling area. I feel that the dueling area is way too small especially for melee vs. range duels where there is a lot of kiting. Also give a warning screen when you are out of the dueling area rather than instantly forfeiting the duel.
I made this thread to try and help improve the game, not to complain about it. I like this game a lot and hopefully these issues will get worked out in the future. Thanks for reading :D
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