Sydney Hunter And The Caverns Of Death NES - 20th March 2018

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Published on ● Video Link: https://www.youtube.com/watch?v=dS0Ub9buJIY



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This is a new regular update on development progress on each of my home brew titles for retro systems.
This video shows work in progress footage of Sydney Hunter and the Caverns of Death for the Nintendo Entertainment System.
The goal is to make the game as close to the Super Nintendo version as is possible considering the limitations of the NES hardware.

Main updates in this version include:
- All enemy animations done
- All enemy movement logic done (bar slime falling off edges)
- Fixes to multi-sprite shape functions

To do:
- Gem and object placement and collection
- Hit detection boomerang and player with enemies
- Colour adjustments
- Sound effects
- Scoring
- End of level transitions

The game is written in 6502 assembler, using the IDE Nesicide and a set of tile and map tools written by myself.

See general updates on both my web site:
http://www.electricadventures.net
and my Facebook page:
http://www.facebook.com/ElectricAdventures

I am part of the 'Press Play On Tape' podcast, join the mayhem here:
https://www.facebook.com/pressplayontap

I also do live game plays, usually high score practices on Twitch here:
http://www.twitch.tv/electricadventures




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Tags:
retro
development
nes
homebrew
6502
assembler
home brew
collectorvision
sydney hunter
sydney hunter and the caverns of death