Synthetic Solution | Alien Isolation Gameplay - Part 6

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Alien: Isolation
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Category:
Walkthrough
Duration: 1:11:43
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Part 6 Story: After getting tricked by Waits and escaping the Alien, we've back at Sevastopol and now heading towards the next objective to Sneak past the Working Joes, and stop the grid purge...

Alien Isolation Walkthrough Gameplay Part 6 includes a Review, Prologue and Campaign Chapter 6 of the Alien Isolation Single Player Campaign for PS4 Pro, Xbox One X, and PC. This Alien Isolation Story Campaign Walkthrough will include the Full Game. Alien Isolation Walkthrough Part 6 will include a Review, Amanda Ripley, Ellen Ripley, Christopher Samuels, Nina Taylor, Ricardo, Henry Marlow, Waits Ending, Cinematics, Cut Scenes, OST, Story Missions, Main Missions, New Gameplay, DLC, all Single Player Campaign Missions and the Ending.

Game Overview:
Alien: Isolation is a 2014 survival horror video game developed by Creative Assembly and published by Sega originally for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Based on the Alien film series, the game is set 15 years after the events of the original 1979 film Alien, and follows engineer Amanda Ripley, daughter of Alien protagonist Ellen Ripley, as she investigates the disappearance of her mother. The game places an emphasis on stealth and survival horror gameplay, requiring the player to avoid and outsmart a single Alien creature with tools such as a motion tracker and flamethrower.

Alien: Isolation is a single-player action-adventure game with an emphasis on stealth and survival horror. The player controls Amanda Ripley from a first-person perspective, and must explore a space station and complete objectives while avoiding, outsmarting and defeating enemies. Objectives range from activating computers to collecting certain items or reaching a specific area in the game. The player can run, climb ladders, sneak into vents, crouch behind objects to break the line of sight with enemies, and peek over or lean around for a safe view. The player also has the ability to go under tables or inside empty lockers to hide from enemies.

Amanda encounters various enemies throughout the station, including hostile human survivors and androids. The player can either eliminate them or avoid them using stealth or distractions. The main antagonist, an Alien creature, pursues the player throughout the game. The Alien creature cannot be defeated, requiring the player to use stealth tactics in order to survive. Instead of following a predetermined path, the Alien has the ability to actively investigate disturbances and hunt the player by sight or sound. Along the way, the player can use both a flashlight and a motion tracker to detect the Alien's movements. However, using any of these increases the chance of the Alien finding the player. For example, if the Alien is close enough, it will be attracted by the tracker's sound, forcing the player to use the tracker wisely and remove it as soon as it detects motion. The motion tracker cannot detect enemies when they are not moving and cannot determine if the alien creature is up in the ducts or on ground level.

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