System Shock 2: EAX 1.0 vs EAX 2.0 drivers, Positional Audio (HRTF) comparison — Sound Blaster Live

Channel:
Subscribers:
262
Published on ● Video Link: https://www.youtube.com/watch?v=WIX63Lgpha4



System Shock 2
Game:
Duration: 0:00
114 views
7


REAL HARDWARE CAPTURE IN 4:3 ASPECT RATIO.

Note that System Shock 2 does NOT make use of EAX 2.0 features. The difference in 3D audio is purely a byproduct of driver modifications retroactively brought over to older EAX 1.0 games as part of the newer EAX 2.0 compliant Sound Blaster Live drivers.

- SYSTEM SPECIFICATIONS -
Operating system used: Microsoft Windows 98 (First Edition/FE).
Drivers used for Matrox Millennium II: Matrox PowerDesk 4.21 (September 1998).
Drivers used for Sound Blaster Live: 4.05.1026 VXD (September 1998) for EAX 1.0 drivers, 4.06.654 VXD (July/August 1999) for EAX 2.0 drivers.
Drivers used for Voodoo2: Voodoo Graphics Driver Kit 3.03.00 (June/July 1999).

This footage and audio was captured from the following computer:
Dell Dimension XPS R400 case and motherboard (manufactured on April 30th 1998 according to case label)
Intel 440BX chipset
Intel Pentium II 400 Mhz processor (S-Spec SL2S7, manufactured week 14 1998)
Matrox Millennium II AGP (8MB) video card (2164W chip manufactured week 4 1998)
Creative Labs 3D Blaster Voodoo 2 (CT6670) (12MB) 3D accelerator card (old variant with dark-colored circuit board, board manufactured week 9 1998)
Creative Labs Sound Blaster Live! (CT4620) sound card (board manufactured week 21 1998)
Turtle Beach Montego II (Aureal Vortex 2 AU8830) sound card (board manufactured week 37 1998)
192MBs of PC100 SDR SDRAM (1x128MB & 1x64MB DIMM, manufactured week 42 1998 & week 11 1998)

The capturing was done with VCS (VisionRGB Capture Scaler) and OBS Studio using a Datapath VisionRGB-E1S PCI-Express capture card plugged into the following system: ASUS Maximus IV Extreme motherboard, Intel Core i7-2600K CPU, 8 GBs DDR3 SDRAM, nVidia GTX 580 video card. A VGA-to-DVI cable is connected between the source computer and the Datapath capture card to enable video capturing. Audio capture was done by feeding a 3.5mm stereo jack cable into the line in on the motherboard from the sound card of the vintage computer. Resizing/upscaling of the raw original 640x480 capture to 2560x1920 was done using VirtualDub2.

TIME STAMPS !!
0:00 - EAX 1.0 drivers
0:53 - EAX 2.0 drivers

#systemshock2 #windows98 #3dfx #soundblasterlive #eax #hrtf #binaural #datapath #upscaling #visionrgb #periodcorrect #matrox #voodoo2 #gamecapture




Other Videos By Dipshidian


1 day agoHalf Life (Alpha v0.52): How it runs on a 1996 PC — Pentium Pro 200 / 3Dfx Voodoo (4MB) / Windows 95
5 days agoSuper Mario 64 (DOS, software): How it CRAWLS on a 1996 PC — Pentium Pro 200 / Matrox Millennium
6 days agoPureVex (1997) — Full Playthrough — Intel Pentium 90 MHz / NEC PowerVR PCX2 (SGL) / Windows 95
2025-10-09(SHORT) Super Mario 64 (DOS): How it runs on a 1996 PC — Pentium Pro 200 MHz / 3Dfx Voodoo 1 (4 MB)
2025-10-09Outlaws with a Diamond Monster Sound ("MX100") - Aureal A3D / Positional audio (HRTF) - Windows 95
2025-10-04The funky Interstate '76 (1997) installation program! — Windows 95 Setup application
2025-09-29The Unofficial Thief 2 Benchmark: Vol. 1 — Pentium 2 vs. Pentium 3 & 3dfx Voodoo2 vs. Matrox G400
2025-09-29System Shock 2: EAX 1.0 vs EAX 2.0 drivers, Positional Audio (HRTF) comparison — Sound Blaster Live
2025-09-24Thief (software renderer): How it runs on a 1998 PC — Pentium II 400 MHz / Aureal Vortex 2 (A3D)
2025-09-152x2 Side-By-Side Test (4:3 aspect ratio, 2560x1920)
2025-09-13Does Detail Texturing slow down a 3dfx Voodoo2 in Deus Ex?
2025-09-08Quake III Arena demo (benchmark): How it runs on a 1998 PC — Pentium II 400 MHz / 3Dfx Voodoo 2
2025-08-31Thief II The Metal Age: How it runs on a 1998 PC — Pentium II 400 MHz / 3Dfx Voodoo 2 / Live (EAX)
2025-08-20Far Cry (E3 2002 pre-alpha demo): How it runs on a 2002 PC — Pentium 4 2.4 GHz / GeForce4 Ti 4600
2025-08-18Doom 3 (2002 Alpha Demo): How it runs on a 2002 PC — Pentium 4 2.4 GHz / nVidia GeForce4 Ti 4600
2025-08-17Unreal Tournament 2003: How it runs on a 2002 PC — Intel Pentium 4 2.4 GHz / nVidia GeForce4 Ti4600
2025-07-24Thief - Deadly Shadows: How it runs on a 2003 PC — Athlon 64 3200+ / ATi Radeon 9800 XT / Audigy 2
2025-07-10(BONUS VIDEO) Far Cry (2004): Anisotropic filtering is broken in the Cartoon render mode!
2025-07-10Far Cry (Cartoon render mode): How it runs on a 2003 PC — ATi Radeon 9800 XT / AMD Athlon 64 3200+
2025-07-09Far Cry: How it runs on a 2003 PC — AMD Athlon 64 3200+ / ATi Radeon 9800 XT / Audigy 2
2025-07-08(BONUS VIDEO) Far Cry (2004) — Water quality performance: Very High vs. Ultra — ATi Radeon 9800 XT