Tales of Legendia - Boss 8: Armored Angler [Senel Solo/Hard Mode/NI]
This was originally the first run-ender until I realized the Megant/Gigant came before it. The Angler is tricky in terms of getting through its penetrate, and it has the most obnoxious move when it runs across the screen. The damage from that attack is unavoidable and stacks up. The fact that it moves so fast and comes out in the blink of an eye makes it hard to anticipate.
Fortunately, the corner seems to negate most of the hits that it can deal, making it infinitely safer to actually go out and try to attack the thing. Staying near the corners is a good strategy, but as the beginning of the video shows it can be hard to choose when to actually fight back if you've literally got no moving room. By the time you pass through it it can easily turn around and do the stupid run attack before you can block, so it pays to have a little breathing room between you, it, and the wall. As for techs, Demon Shadow is too slow on the uptake to keep it stunned, a lesson painfully and quickly learned. Phantom Dragon Dance and Demon Blast were the way to go.
Surprise Ball and Sumo Charge aren't any threat at all and leave it wide open, similar to the Gigant's Butcher Soul. Fortunately it didn't take as many tries as the Gigant, but because of its cheapness there were many many quick deaths compared to the drawn out dread-fests that were fighting the Gigant. Thank goodness this game's AI has a tendency to forget about you and walk to the other side of the field.
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