Tales of Legendia - Boss 16: Silver & Gold Galf [Senel Solo/Hard Mode/NI]
Ok I knew these things weren't going to be pushovers, but I'd be lying if I said I didn't go into this fight feeling like your average invincible teenager. I assumed I would be able to cross them up, knock them down, and set up a throw loop, but it didn't really work out since they can apparently block damage from another throw. Short things kept short, this is essentially fighting 2 Giets, so that slashing bite and rapid bite do way too much damage and together they can guard break easily.
Granted, though, this was my first and only attempt since the last save point was halfway through the durn dungeon. Of course I constantly forget Legendia has the ever useful Retry option for bosses, so I was essentially fighting for survival when my HP dramatically dipped since I was under the impression I would have to crawl through half the dungeon again.
The bosses between Vaclav and Walter are pretty dull/annoying, tbh. Also this is most likely the last time I'll ever slap the Holy Bracers on, as they get weak really fast and its not good to rely on them to begin with. Or maybe it's not.
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