Tales of Vesperia: Definitive Edition Part 46. Hard target. (Hard New Game Blind)

Channel:
Subscribers:
788
Published on ● Video Link: https://www.youtube.com/watch?v=I-9cMAXFvQM



Tales of Vesperia
Game:
Category:
Let's Play
Duration: 37:12
27 views
3


Entering Egothor Forest, random enemies inhabit the entire area. While exploring, knights belonging to the commandant attack the group. After which, a blastia cannon fires upon them. Reaching the gun and defeating more knights, a cowardly engineer is coerced into disabling it. A second mounted weapon starts blasting from a separate mountain. The engineer uses this opportunity to take off. Rita shuts the first core on her own. Everybody begins heading to the second emplacement.

This is my let's play of Tales of Vesperia: Definitive Edition. The playthrough will be entirely blind. I started on hard difficulty, hoping to not revert to normal or easy, if avoidable. I will be using a webcam for the game's entirety and commentating regularly. Non spoken text will also be read aloud by me. I'll do my best to explore any possible activities before the game ends, although being blind, I can't guarantee everything will be shown. Gameplay shown is the PS4 version played through backwards compatibility on PS5.

About Game: Tales of Vesperia is an action role-playing game developed by Namco Tales Studio. The tenth mainline entry in the Tales series, it was released for the Xbox 360 and published in Japan and North America by Namco Bandai Games in 2008, and in European territories by Atari in 2009. An expanded port of the game for the PlayStation 3 was released in 2009 in Japan. An enhanced version, subtitled Definitive Edition, was released for the Xbox One, PlayStation 4, Nintendo Switch and Microsoft Windows in January 2019. The gameplay is similar to previous Tales games, featuring a new version of the series' trademark action-based "Linear Motion Battle System", while also introducing new elements such as online leaderboards.

Preliminary work on Vesperia began in 2005, with full development starting the following year, lasting approximately two years. Returning staff included producer Yoshito Higuchi, composers Motoi Sakuraba and Shinji Tamura, and character designer Kōsuke Fujishima. The writers included Takashi Hasegawa and Hideo Baba. Developed by the same team that made Tales of Symphonia and Tales of the Abyss, it was designed for the Xbox 360 as the PlayStation 3 had yet to be shown to the company and the former console was achieving international popularity. The anime cutscenes were created by Production I.G, with an art style influenced by cel-shaded animation. The game's theme song, "Ring a Bell / Kane o Narashite", is by Bonnie Pink. The game received positive reviews and has sold over 1.5 million copies worldwide across all platforms. Further media related to the world of Vesperia have been released, including the prequel film Tales of Vesperia: The First Strike.

Release: Vesperia was first announced in December 2007 at that year's Jump Festa for a 2008 release in Japan, although its planned platform was not revealed. It was announced for a 2008 overseas release on Xbox 360 in February 2008. It was later confirmed that it would release for that platform in Japan. In a first for the series, the team wanted to have a simultaneous worldwide release for the title, and so were developing the localized version alongside the original.

The game released in North America on August 26, just under three weeks after its Japanese release. In July, a demo for the game was released via Xbox Live. The European release, which came nearly a year after the game's North American release, was handled by Atari.

Definitive Edition: A remastered version, Tales of Vesperia: Definitive Edition, known in Japan and Asia as Tales of Vesperia Remaster, was announced at E3 2018 for Xbox One, PlayStation 4, Nintendo Switch, and Microsoft Windows via Steam. Designed to celebrate the game's tenth anniversary, Definitive Edition includes upscaled graphics, all content from the Japan-exclusive PS3 version, and English and Japanese voice tracks. Some members of the English voice cast, including Troy Baker, were not asked to reprise their roles for Definitive Edition, with different actors voicing their characters for new content. Definitive Edition was released on January 11, 2019.

Reception: The game garnered a generally positive reception, according to review aggregator Metacritic. In IGN's Best of 2008 awards, Vesperia was nominated for Best RPG and Best Original Score in the Xbox 360 category. In GameSpot's own similar awards, it was nominated for awards in the "Special Achievement - Best Story" and "Special Achievement - Best Graphics, Artistic" categories. The year after its release, Technology Tell cited it as one of the best Tales games to have come overseas.

#digidv85
#letsplay
#talesofvesperiadefinitiveedition




Other Videos By digidv85


2022-11-22Digimon Survive Part 48. We must go back. (New Game Blind)
2022-11-22Resident Evil Village Part 30. Basement of horrors. (Hardcore Shadows of Rose DLC Blind)
2022-11-21Digimon Survive Part 47. Transition between worlds. (New Game Blind)
2022-11-21Tales of Vesperia: Definitive Edition Part 48. Taken away. (Hard New Game Blind)
2022-11-21Resident Evil Village Part 29. Beating a brutish brute. (Hardcore Shadows of Rose DLC Blind)
2022-11-20Resident Evil Village Part 28. Tri eyes. (Hardcore Shadows of Rose DLC Blind)
2022-11-19Tales of Vesperia: Definitive Edition Part 47. Knight beatdown. (Hard New Game Blind)
2022-11-18Digimon Survive Part 46. One half of a whole. (New Game Blind)
2022-11-18Digimon Survive Part 45. The final battle? (New Game Blind)
2022-11-17Resident Evil Village Part 27. A need to focus. (Hardcore Shadows of Rose DLC Blind)
2022-11-17Tales of Vesperia: Definitive Edition Part 46. Hard target. (Hard New Game Blind)
2022-11-17Digimon Survive Part 44. A way in. (New Game Blind)
2022-11-16Resident Evil Village Part 26. In search of a crystal. (Hardcore Shadows of Rose DLC Blind)
2022-11-15Darkest of Days Part 13. What do we do now? (Normal Campaign Blind)
2022-11-15Darkest of Days Part 12. Tech expert needed. (Normal Campaign Blind)
2022-11-15Darkest of Days Part 11. Relentless deaths in the open. (Normal Campaign Blind)
2022-11-14Darkest of Days Part 10. Prison break. (Normal Campaign Blind)
2022-11-14Tales of Vesperia: Definitive Edition Part 45. Ring my bell. (Hard New Game Blind)
2022-11-13Tales of Vesperia: Definitive Edition Part 44. On borrowed time. (Hard New Game Blind)
2022-11-12Digimon Survive Part 43. A sinister jester. (New Game Blind)
2022-11-12Digimon Survive Part 42. The maiden? (New Game Blind)



Tags:
digidv85
definitive
definitive edition
edition
game
gameplay
lets play
of
playstation 4
playthrough
ps4
tales
tales of vesperia
tales of vesperia blind
tales of vesperia definitive edition
tales of vesperia hard mode
tales of vesperia lets play
tales of vesperia new game
tales of vesperia playthrough
tales of vesperia ps4
vesperia
video game
tales of vesperia egothor forest
tales of vesperia commandant knights
tales of vesperia forest
tales of vesperia egothor



Other Statistics

Tales of Vesperia Statistics For digidv85

There are 2,836 views in 73 videos for Tales of Vesperia. This game accounts for over 1 day of watchable video on his channel, roughly 2.33% of Tales of Vesperia content that digidv85 has uploaded to YouTube.