Tales of Zestiria: failures - Humans vs Seraphs
Enemy cast-time multiplier = 0.20(i.e. 5x cast speed, same as Mistiq x2)
Attack-wait time Multiplier = 0.01(i.e. no wait time between attacks)
Humans vs Seraphs
Dear Namdai: I think this is how a cameo battle SHOULD look like; intelligent(or cheating, if you want to call it that =0b) AI making the battle much more fun, instead of just a couple of punching bags.
So much cleverness, like @ 1:46, Mikleo is guarding from Sorey, but when I approach him with Rose, he turns and guards towards me. Lailah follows up from behind staggering Rose, the moment I switch to Sorey, Mikleo unguards, then quicksteps my Attack Step. The AI is never supposed to be this smart in a Tales game. I love the way a quickstep looks when one character dodges another; pretty cool =03.
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