Tales of Zestiria (PC/60fps/JP) - Alisha Meeting Seraph [Walkthrough Part 9]
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Tales of Zestiria (Japanese: テイルズ オブ ゼスティリア Hepburn: Teiruzu Obu Zesutiria) is a Japanese role-playing game. It is the fifteenth main entry in the Tales series, developed by Bandai Namco Studios and tri-Crescendo, and published by Bandai Namco Entertainment. As with previous entries in the Tales series, the game uses a variation of the action-based Linear Motion Battle System, with additional elements including a navigable open world, and the ability for certain characters to fuse into a single entity in battle to deliver powerful attacks.
Recorded with Nvidia Shadowplay.
[i7-5700HQ | 16GB DDR3 | GTX 970M 3GB G-SYNC | Windows 10 DX12 | 60fps]
The story follows Sorey, a young man blessed with powers by a mystical spirit race known as the Seraphim who act as a stabilizing force in the land, as he travels to free the land of Glenwood from the threat of the Hellion, creatures spawned by negative emotions. The game's characteristic genre name is Jōnetsu ga sekai o terasu ārupījī (情熱が世界を照らすRPG, lit. "RPG of Passion Lighting the World"), with its story focusing on the passion of the characters.
Tales of Zestiria is an action role-playing game set in a fantasy world with three-dimensional characters rendered to scale with the areas around them. The game's main world employs an open world layout in contrast to previous entries in the series. Gameplay.
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