Tales of Zestiria RPCS3 4K ( Reshade Vulkan Graphical Enhancement )
i9 9900K GTX1080 2160P
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Emulation of this game requires turning off the TSX command option,otherwise it will cause random crashes.
The original picture is quite gray and dark.I tried to enhance the quality of the image with Reshade.It is a pity that the deep buffers of this game can't be detected, so I can not use Reshade RT / GI
https://rpcs3.net/
RPCS3 v0.0.8-9603-5e6b1003 Alpha
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (LLVM)
Lib Loader: Load liblv2.sprx only
SPU loop detection: true
Enable thread scheduler: true
SPU Block Size: Mega
SPU Cache: true
Enable TSX: Enabled
Enable Buffering: true
Renderer: Vulkan
MSAA: Enabled
VSync: true
Resolution Scale: 300
Enable TSX: Disabled
PS3 Game/BLES02152/ Tales of Zestiria