This time, we get two levels that I have pretty much totally different things to say for each of them. The first one looked good and played well, though it was easy for the first half. Unfortunately, there were some graphical glitches (glitched keyhole graphics on moving coins), and that area with the pipe in the water that had those light blue empty tiles.
The level after it did worse, because it wasn't much fun. This happened simply because there weren't enough enemies to keep my interest, it was long, and the graphics weren't impressive either (maybe they were done like this to resemble an old game). I've actually played a romhack very similar to this level, though that was longer and got even more annoying. DishSoapBunny should put in more enemies in future levels for the most part.
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