Tchia - Game Director on Zelda/GTA Inspirations & Open World Design
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Read Our Review Here: https://www.shacknews.com/article/134644/tchia-review-score
Tchia is named after its protagonist, a young girl who sets out to rescue her father after his kidnapping under the order of an evil ruler, Meavora. It’s a long journey to save him, and Tchia must brave new environments and seek help from strangers to save him. It’s an island-hopping journey that is packed with memorable places and moments.
Tchia is set on a fictional archipelago that’s heavily inspired by New Caledonia, an island in the Pacific Ocean off the coast of Australia. It’s the homeland of Awaceb’s co-founders, and the studio put intense research into studying the island and bringing it to life in the game. Tchia’s story, environments, creatures, and music are all inspired by New Caledonia. A true love letter.
Music in particular stands out as one of the strongest elements in Tchia. It's clearly an important cultural touchstone in New Caledonia, and it shines through in the game. Music feels like a character, influencing the story and setting the tone for each chapter.
It’s beautiful how much this real-world island, which I admittedly hadn’t previously heard of, shapes the experience in Tchia. There is immense passion on display in every element of the game. It felt like an interactive lesson or cultural lecture, but without any compromises to gameplay and enjoyment.
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