Tennis Clash All-Purpose Style Practice [Tour 7 Part 10]
Let's do some practice matches with the all-purpose style with Viktoria in the Tour 7 of Tennis Clash, a sports game published by Wildlife Studios.
Note that when I say all-purpose style in this video, I mean it's an all-rounder style that can adapt to compete with several other styles of play.
Let's talk about the first match, in which I face a Top 50 player. This one likes to return soft shots near the net so you gotta be cautious and ready to rush towards the net to hit a good killer return.
In the second match, things are getting worse and worse for me until I'm led 2-6. But I never gave up. Generally I try not to give up even when I am led like 2-6 or 3-6 because the wind can change direction very fast. That's a way of thinking that you have to keep when you play in tour 7 in Tennis Clash, because you may be led a lot of times there.
The third match is the complete opposite. I led 6-0 and should have ended this match with a bagel 7-0 but my final drop shot didn't cross the net. Too bad, but well, that's why that's not so easy to win with a bagel score in Tour 7. Sometimes you make weird mistake. I should have played this drop shot differently.
So far, this all-purpose (a kind of "all-around") style suits me well. It actually looks the most to what real tennis should be. In real life, if you try to play tennis at a level which allows you to counter different play styles, you should try and have this kind of build as well: decent in all shots and owning a big shot (like a big forehand or a big backhand).
As I said in previous videos about this "all-purpose" style. It has its pros and cons, like for all other play styles, naturally.
This "all-purpose" style of play allows us not to be too easily fooled by drop shots while allowing us to serve decently (especially if we can hit good spots) and to follow-up with a big forehand if there is an opportunity. The weaker backhand (than the forehand) is nevertheless enough to hit a decent return when the opponent hits on your backhand (not too weak, not risking to commit an unforced error).
However, because it's specifically an all-round style, you have no real advantage over your opponent (except for the forehand which can compete and should be your main weapon here). The serve needs to be well placed to be effective otherwise it will be neutralized quite easily by the opponent (especially if he/she has a very high agility and a good forehand or backhand). You will not be very quick to move on the court (but not too slow anymore compared to the power serve + big forehand combo). Your backhand is there to counter a bit better than if it was having 16 attribute points.
And with that soft backhand and just decent serve and agility, you really need a string (I like to use the Toro Twine when the opponent has a good forehand and/or a good backhand of 60 and above, and the simple but effective Swallow Poly if the FH and BH of your opponent are not very powerful (between 50 and 59).
I would say that this all-purpose style works above all versus players who don't have very high agility and/or who haven't trained enough to return most of the time on your weakest hand (meaning my backhand as far as I am concerned).
ยฉ Tennis Clash: 3D Sports - Free Multiplayer Games is a game of Wildlife Studios:
https://play.google.com/store/apps/details?id=com.tfgco.games.sports.free.tennis.clash
๐ฉ Portions of the materials used are trademarks and/or copyrighted works of Wildlife Studios. All rights reserved by Wildlife Studios. This material is not official. This content is not affiliated with, endorsed, sponsored, or specifically approved by Wildlife Studios and Wildlife Studios is not responsible for it.
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