Terrain Shader
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Published on ● Video Link: https://www.youtube.com/watch?v=GMLjGbk9zRs
In this little demonstration I make a terrain patch on Blender then I import it on Godot by saving it in Collada, and apply the terrain shader which automatically render the appropriate textures on the base of polygons height and slope angle.
Developing blog: http://ffxrunner2.ffx.it
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Tags:
Godot Engine
Shader
FFX Runner