![The BEST EARLY GAME COOLING -- How to cool your base by boiling ethanol [Oxygen Not Included]](/images/yt/um/the-best-early-game-cooling-how-to-cool-your-base-by-boiling-af-ia.jpg)
The BEST EARLY GAME COOLING -- How to cool your base by boiling ethanol [Oxygen Not Included]
In this episode we showcase a build that I honestly thought was going to be patched out weeks ago. But here we are, a month after the game has launched and it's still around-- it's high time we made a video on THE BEST EARLY GAME COOLING IN OXYGEN NOT INCLUDED.
This build requires no steel, no plastic, no gold amalgam, and by my estimate produces 85 kDTU of cooling for just 1200 W of electrical power. It's incredibly compact and simple to build, doesn't require any duplicant labor to run, and quite frankly is something Klei should nerf.
The idea is very simple: in game, ethanol the gas has a specific heat capacity of 2.148, while ethanol the liquid has a specific heat capacity of 2.46. So if you simply stick a thermo aquatuner in an enclosed room, use the aquatuner to boil ethanol on one end of the room and use the output of the aquatuner to re-condense the ethanol on the other end, you delete a large amount of heat.
It's hard to even call this build an exploit. It's pretty much just straight up a feature of the game. It probably shouldn't be... but it is.
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