The Biggest Problem With FF7: Rebirth's Combat

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The Biggest Problem With FF7: Rebirth's Combat. The Final Fantasy 7 Remake trilogy's gameplay is not my biggest complaint, and I'd be a lot more fine with it if it hadn't bait-n-switched their audience with a multiverse sequel and ruined the story. But since they did, here's how I feel about it. They need to fix their aggro management, because it feels like fighting the baboon in Ren and Stimpy.

Clair Obscur: Expedition 33 has sparked debate about modern Final Fantasy. An FRPG take on the JRPG genre. From my first playthrough and reactions to this turn-based combat dark fantasy. A video game by Sandfall, a French company with exceptional talent, made up of developers who left Ubisoft. It feels like the Final Fantasy game I always wanted. Incredible writing, music and direction. Featuring a great cast of characters, with fine voice acting from Maxence Cazorla (Esquie), Charlie Cox (Gustave), Kirsty Rider (Lune), Jennifer English (Maelle), Shala Nyx (Sciel), Ben Starr (Verso) and Andy Serkis (Renoir). Featuring an awesome system of Parry & Dodge timing, and QTE. Drawing influence from unexpected places, like Legend of Dragoon, Dark Souls and Chrono Trigger.

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