The Clever Trick Behind Wind in Games

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Learn game development at https://www.gamedev.tv/?utm_source=wind-in-games

In this video, we look at four key aspects of wind in video games that, once you understand, will help you to build more immersive worlds and sweep players, perhaps literally, off their feet!

1️ ⃣ Static Reactive Objects – Flags, curtains, and foliage that move through shaders or animations
2️ ⃣ Dynamic Objects – Debris, crates, and barrels that move with physics
3️ ⃣ Particle Systems – Dust, ash, snow, and leaves reacting to wind direction
4️ ⃣ Audio – Possibly the most powerful cue, adding atmosphere and emotion even when wind isn’t there!

Next time you’re playing, take a moment to listen to the wind—or watch how it subtly shapes the world around you.

💬 What’s a game that uses wind brilliantly? Let us know in the comments!

#GameDev #WindInGames #GameDesignTips #EnvironmentalDesign #GhostOfTsushima

Gameplay footage from    / @nocopyrightgameplays  
Gameplay footage from Gamer's Little Playground
Gameplay footage from uidatabase.com