The Component Pattern | Coding Geometry Dash in Java #4
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Published on ● Video Link: https://www.youtube.com/watch?v=Sdx8NGfzZcA
In this tutorial I go over what an Entity Component System is and how to add an it to our engine.
More information on ECS: https://gameprogrammingpatterns.com/component.html
This is a great article, part of a much larger book, called game programming patterns by Bob Nystrom. I would recommend reading more of the articles if you are interested in learning about low level game engine systems.
Source Code: https://github.com/codingminecraft/GeometryDash
Website: https://ambrosiogabe.github.io/
Github: https://github.com/ambrosiogabe
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