Transformations | Coding Geometry Dash in Java #7

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In this tutorial, I briefly explain what transformations are, and how to apply them to our game objects before rendering them to the screen.

Download Sprites: https://github.com/codingminecraft/GeometryDash/tree/master/assets/player

More Info on Transformations: https://medium.com/swlh/understanding-3d-matrix-transforms-with-pixijs-c76da3f8bd8

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Website: https://ambrosiogabe.github.io/
Github: https://github.com/ambrosiogabe

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