
The Controversy: Anti-Aliasing and Motion Blur
A quick briefing on February's progress. We're optimizing our files, the plasma zombie should be done, and there are some weapons I'm working on during the Enemy Overhaul phase (can't say which, but I show off a few things from the DMR in the video).
As for the "controversy," I'm talking about anti-aliasing and motion blur in a retro FPS mod. In this video, I go in-depth about my decision behind including it. If you have feedback, please feel free to leave it in the comments below. I would love to hear your view.
If you want to support us, share this video! :) We don't make, request, want, or accept money for this for a lot of reasons, and I don't put ads on my videos. But, the more people that can get excited for playing this mod, the better!
--- Social ---
- Discord (Project Brutality): https://discord.gg/2hJxXPc
- Twitch (Galdoc's): https://www.twitch.tv/galdoc
--- Map in Video ---
Verdant Citadel: https://www.doomworld.com/idgames/levels/doom2/Ports/v-z/vercit
--- General Links ---
- How to Get Started Playing Project Brutality 3.0: https://youtu.be/ntTPhunwcTM
- Original Doom Games: https://store.steampowered.com/sub/18397/
- Modern Doom Engine (GZDoom; or, for resource-limited computers, LZDoom): https://zdoom.org/downloads - Launcher (Doom Runner): https://github.com/Youda008/DoomRunner/releases
- Project Brutality itself (Bleeding-edge Alpha build on a GitHub repository): https://github.com/pa1nki113r/Project_Brutality/projects/
- Maps: https://www.doomworld.com/ , https://doom.fandom.com/wiki/List_of_notable_WADs , https://www.moddb.com/
--- Credits ---
Doom is the property of, copyright and trademark of ID Software, Bethesda Softworks, and Zenimax Media in some combination.
Credit goes to Pa1nk1ller, who is the lead developer on Project Brutality, and to all those who have helped make it possible.
Credit goes to Sgt. Mark IV for creating the original, ground breaking Brutal Doom.
The music is called Shub, by Markie Music (https://youtu.be/5Pcjb2QZeWE)
--- Chapters ---
Intro [0:00]
Optimizing Game Files [0:17]
Plasma Zombie [0:42]
DMR teaser [0:57]
TeH cOnTrOvErSy [1:23]
Outro [4:27]