The Dark Mod - Mission 1: A New Job (playthrough with commentary, 100% loot, 0 stealth score)

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Published on ● Video Link: https://www.youtube.com/watch?v=EhjX06UF1K0



Game:
Category:
Let's Play
Duration: 22:15
45 views
1


Twitch: https://www.twitch.tv/finsompi​

Playthrough of 'A New Job', by Springheel.
Time-links, mission/difficulty-related and also additional info below.
~5 secs per page. Stop video to read, if you want.

Mission Info:
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• Maximum loot found
• Difficulty: Hard
• AI Vision: Challenging
• AI Hearing: Challenging
• Lockpicking: Hard
• Combat Difficulty: Hard
- - -
• Stealth-score: 0 (4x Suspicions)
• No Knockouts, no kills
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I'm back with a video! And more precisely, back to the world of The Dark Mod.
Many versions later, since last video, many things have changed and been improved...

Right from the bat, I already forgot to click the mission itself on the right, to check and show the info of the mission in question, author and additional people, that have some contributions to the map.
So, I'll add them here:
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"
• Special thanks: Grayman, Obsttorte & Nbohr1more for custom scripting
• Performance Assistance: Bikerdude
• Custom Vocals: Goldwell, Narrator, Bikerdude & Mortem Desino
"
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This one's basically the starting mission, one could say. To get you accustomed to the world a bit, how it all works, what you'll be doing, so it's not a difficult mission nor punishing for mistakes.
You could even go on a killing spree, if you wanted... but we aren't doing that.
We go, we take and we never get seen.

No water arrows were used, but I did use moss to remain unheard by a person, who's apparently too close to the closet, when opened.
Otherwise there were 4 suspicions somewhere, but I didn't hear them.
Not sure, if I need to increase SFX volume more. I decreased it, because of the main menu volume was a bit high.

Mission itself looks good, guarding and movement patterns are believable, good and also can be challenging to evade at certain situations.
There are only several npcs in the whole level, but they have few randomized patterns so shake things up.
Loot isn't hard to find and there's not that much to grab, but nor there needs to always be.
There are also lore-pieces in here, that spreads to other released missions, which is a nice touch.

The loot:
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3:05 [ Start of the mission ]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
5:58 Ring (40 jewels)
10:11 Golden Bottle (110 goods)
10:24 Ring (25 jewels)
10:57 Money Pouch (50 gold)
11:39 Money Pouch (50 gold)
14:42 Money Pouch (50 gold)
15:47 Jewel Pouch (175 jewels)
Money Pouch (50 gold)
Bracelet (85 gold)
17:39 4x Gold Coin Stacks (32 gold)
2x Silver Coin Stacks (6 gold)
20:02 Silver Coin Stack (5 gold)
Silver Coin Pouch (25 gold)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Total of ........................................... 703 Loot
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Tags:
Dark Mod
Springheel
Obsttorte
Mortem Desino
Nbohr1more
Bikerdude
Sompi
FinSompi
A New Job
ghosting
stealth score 0
all loot
loot
grayman
narrator
goldwell
Corbyn
Mission 1



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