The Evil Within 2 - 100% Walkthrough - Chapter 11
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This is a guide for getting 100% of the achievements/trophies in The Evil Within 2! The first playthrough will be on Nightmare difficulty and will show all collectibles, red gel, high grade weapon parts, weapons, and miscellaneous achievements. Then, we will do a partial playthrough on New Game Plus to finish upgrading Sebastian and his weapons. Finally, I will walk you through Classic Mode for You Asked For It...Again.
This contains all 122 Collectible Locations (40 Files, 32 Keys, 8 Mysterious Objects, 11 Photographic Slides, 24 Residual Memories, and 7 Coffee Makers) broken up by chapter. Finding All Collectibles unlocks the following trophies & achievements:
Diligent Reader (Collected all files)
Locksmith (Opened all lockers)
All in the Family (Collected all of the Mysterious Objects)
Chatting With Kidman (Talked to Kidman about all of the photographic slides)
Echoes Within STEM (Observed all Residual Memories)
Caffeine Addict (Used every Coffee Maker at least once)
Annotations:
0:56 - Coffee Maker #7 - In Torres’s Safe House / Caffeine Addict - used every Coffee Maker at least once
3:19 - File #27 (Torres’s Journal) - on a desk in her room
3:50 - High Grade Weapon Parts #6: In Torres's Safe House
4:20 - Photographic Slide #6 - in Sebastian’s office
5:40 - A Little Extra Kick to it - upgraded one of your Warden Crossbow bolts to max level
12:18 - Photographic Slide #7 - in the Marrow to the left
14:00 - Residual Memory #16 - in Hoffman’s room (story related)
15:10 - File #28 (Computer File: Hoffman’s Notes) - on computer in Hoffman’s room
17:10 - Shotgun Pouch #3 - on the soldier’s body before the elevator
17:36 - High Grade Weapon Parts #7 - in a room to the right of the shotgun pouch
22:00 - File #29 (Computer File: Security Protocols) - in room to the left after the elevator
23:20 - Residual Memory #17 - Hoffman going through security door - story related
24:00 - Locker Key #24 - on the lamp to the left of the memory
24:45 - File #30 (Report: STEM Integration Irregularities) - a folder on the white board past the key
28:39 - File #31 - 3:38 (Report: Irregularity Studies) - in morgue in room 1 downstairs
29:00 - Red Gel #6 - in the same room as above
31:09 - File #32 (Computer File: Pit Observatory) - in room to right through garage door with a shock bolt
37:00 - File #33 (Letter from Police Chief) - on gurney in Anima event
37:35 - File #34 (Torn Psychological Evaluation Report (Bottom)) - on desk in Anima event
40:15 - Finally Free - experienced every traumatic encounter and made peace with your inner demons
40:15 - Revolver - in your hand after last Anima Event
40:15 - Photographic Slide #8 – on desk after Anima event
42:45 - Residual Memory #18 - in Lab 2 upstairs
43:50 - Medical Syringe Pouch #2 - in Lab 2 on a body
45:55 - File #35 (Computer File: Operative Case) - on the computer in room 3 with the guy with the chip
57:29 - No More Playing With Fire - stopped a true believer from playing with his favorite toy
57:29 - Crossing to the Other Side - provided a Harbinger sweet release
1:14:06 - Broken Flamethrower - pick up from boss’s body
1:15:08 - High Grade Weapon Parts #8 - on the shelf after the boss fight
1:15:22 - Residual Memory #19 - in room after boss fight
1:18:40 - Locker Key #25 - behind the machine Torres stands in front of
1:21:35 - Red Gel #12 - in a random locker
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