The Exorcist Legion VR-| Full Game Playthrough
The Exorcist: Legion VR is a fully interactive, episodic story set in the world created by horror maestro, author and Academy Award-winning screenwriter William Peter Blatty (The Exorcist, The Exorcist III).
00:00:00 - Intro
00:00:23 - Logo
00:00:36 - Settings and walk around
00:05:32 - Chapter One - First Rites
00:26:30 - Chapter Two - Idle Hands
00:46:15 - Chapter Three - Skin Deep
01:14:38 - Chapter Four - Samaritan
01:39:35 - Chapter Five - Tomb
Players delve deep into the heart of the supernatural and learn the trade of demonic exorcism while uncovering secrets that lead to a final confrontation with their darkest, most hidden fears. The Exorcist: Legion VR is part investigation, part exorcism... and all horror told through five hair-raising chapters.
Chapter 1 – First Rites: A place of worship covered in blood, a notebook filled with writings of demonic possession and the ‘ritualistic murder’ of a priest. Will you answer the call to investigate?
Chapter 2 – Idle Hands: Your task is to visit Lucie Moss, a mentally ill school teacher whose dangerous flirtations with the occult exposed her to a malicious entity intent on twisting her mind and devouring her soul.
Chapter 3 – Skin Deep: A wave of infant mortality has struck and a number of distraught parents have posted online, claiming to have heard the sound of an old woman calming the cries of their babies in the weeks before.
Chapter 4 – Samaritan: A failed quarantine zone in Haiti has been racked by an unknown plague, and a slew of health worker deaths has led to the collapse of efforts to control the mounting victim toll. What (or who) lies at the heart of the epidemic is for you to uncover!
Chapter 5 – The Tomb: In this grand finale, players are transported deep into the mountains of Upper Mesopotamia to face the demon Pazuzu where one last confrontation will put everything they have learned to the test.
Key Features:
Episodic Storyline Delivered in 5 Chapters – The Exorcist: Legion VR features 5 unique chapters that each contain a valuable piece of a much bigger narrative.
* Replay each chapter for additional secrets, achievements and performance; and locate a variety of Easter eggs.
Diverse Demonic Bosses – Each chapter features a new demonic entity that can only be defeated with a unique strategy and the right weapon.
Horrific Story Brought to Life in VR – VR immerses players in realistic, sinister and completely highly-detailed environments where they must discover story clues, collect weapons, solve challenging puzzles, battle demonic forces and piece together a mystery that is far greater than the sum of its parts.
Authentic Exorcism Tools - Find and use trademark exorcism tools from Holy Water to Crosses, each with powerful upgrade options, as well as hidden “artifacts” that will aid you on your quest.
Performance Analysis – Return to the safety of your office at the end of every chapter to assess your performance, further examine all the evidence and continue the story.
The Exorcist III and all related characters and elements are trademarks of and © Morgan Creek Film Partners I, and LegionVR, LLC, a Fun Train company. Trademarks belong to their respective owners. All Rights Reserved. This is a work of fiction which is protected under the copyright laws of the United States and other countries throughout the world. Country of first publication: United States of America. The story, all names, characters, places and incidents portrayed in this production are fictitious. No identification with actual persons (living or deceased), places, buildings, and products is intended or should be inferred.
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