
The Falconeer - An Interview With Developer Tomas Sala
We chat with the man behind The Falconeer, a gorgeous open-world air combat game featuring brutal aerial dogfights!
00:13 - How long in development?
03:00 - What has been the most challenging part of development?
08:10 - How did you come up with the idea for The Falconeer?
11:53 - What tweaks/twists can we expect on the traditional dogfighting genre?
15:07 - Are there multiple mounts to choose from?
17:35 - What kind of weaponry can we expect?
19:47 - Inspiration behind The Falconeer's visual style?
24:48 - What can we expect from the game's soundtrack?
28:31 - What kinds of locations and environments can we expect to see?
30:33 - What can we expect in terms of bosses?
31:37 - Any notable differences between platforms? (PC, Xbox, PlayStation)
32:59 - What are you most proud of in The Falconeer?
Check out the game's official soundtrack: https://store.steampowered.com/app/1434020/The_Falconeer_Official_Soundtrack/
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