The GameCola Podcast #10: The Big E3 Preview

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It’s the tenth episode of the GameCola Podcast! Our E3 Spectacular! Listen as Marianne Fenwick, Paul Franzen and Michael Gray discuss E3 and get far off topic! The podcast starts off right, with Marianne refusing to join the podcast because she’s too busy playing with the puppies that Michael is dogsitting for.

- Paul is pretty hesitant about Bioshock 2 and Ghostbusters the Videogame.
- We argue whether or not Rick Moranis is lazy.
- Wikipedia is awesome.
- Paul did not like Mario & Sonic at the Olympic Games, but since Miyamoto is working on Mario & Sonic at the Olympic Winter Games, it might be good.
- Michael wants to see a Wii Zelda. This leads to discussion on Twilight Princess, Link Rides a Train, and the Zelda series in general.
- Are there more Wario games than Mario games nowdays? Yes.
- Marianne wants to see “a Hyrule that hasn’t gone through the Industrial Revolution.”
- Once again, we have rumors that Sony will drop the price of the PS3.
- Paul explains why the point-and-click adventure genre died.
- Paul thinks Nintendo is going to announce Kid Icarus Wii.
- Please don’t attribute the success of the Fire Emblem series to the fact that there are Fire Emblem characters in Super Smash Bros.
- We will never see an English version of Mother 3.
- Will we ever see an English version of Professor Layton 2?
- The in-depth summary of the Case Study of Fable II‘s Localization has been removed from the Internet for some reason, but it turns out that they know localization increases sales, because they have released games in certain parts of the world, then re-released localized copies of the same games, and the localized copies consistently sell better.
- Michael talks about localizing Paper Mario: The Thousand Year Door.
- Paul wants Rock Band: Weezer. Michael wants Rock Band: They Might Be Giants. Marianne wants to play with the puppies rather than participate in the podcast.
- Michael’s mom calls, and we ask her about Rock Band: Beatles.
- Unlocking Sonic in Super Smash Bros. Brawl takes about fifty hours.
- Capcom and Telltale Games are Friends of Gamecola™.
- Miis are fun on the first day, but it’s impossible to make one that looks realistic.
- Michael wants the ability to play his DS on the TV.
- Marianne is wrong—speedruns are NOT impressive when someone does it on a computer and lets the computer do all the work. END OF DISCUSSION.
- And as the dogs leave for the backyard, so the GameCola Podcast Crew must leave you.

Podcast originally released in May 2009. Background image assembled by Nathaniel Hoover using a screenshot of Fable II.

Brought to you by GameCola.net.







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