The HARDEST SNES Game I've Ever Played! | Contra III: The Alien Wars [SNES] - The Collection
Thanks for checking out my Contra III / Contra 3 SNES playthrough! This was just one of those games that kicked my ass as a kid and apparently as an adult as well.
I'm a huge fan of playing and collecting Retro games and doing Retro Let's Plays. The Collection is a series where I play Retro videos games, collect retro video games, and overall review retro games hopefully giving these retro games new life to a broader audience!
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Contra III: The Alien Wars[a] is a 1992 run and gun video game developed and published by Konami for the Super Nintendo Entertainment System (SNES). It is the third home console entry in the Contra series after Contra (1987) and Super C (1988) for the Nintendo Entertainment System (NES). In PAL regions, it was retitled Super Probotector: Alien Rebels and the player characters were replaced with robots. The player is tasked with fighting off an alien invasion of Earth across six stages. Four stages feature side-scrolling action traditional to the series while two are presented from an overhead perspective. It is the first Contra title to have been directed by Nobuya Nakazato who later directed other games in the series. He designed Contra III to feature more comical elements, a more cinematic soundtrack, and tighter stage design than its predecessors.
Contra III received positive reviews, with critics praising its arcade quality derived from its sound and visual design. It has been called one of the best Contra games in retrospective reviews. It was ported to the Game Boy as Contra: The Alien Wars (1994) by Factor 5 where it received positive reviews for its Super Game Boy enhancements. Konami also released a Game Boy Advance port titled Contra Advance: The Alien Wars EX (2002) which received more critical reviews for removing features in the original. The SNES version was rereleased several times on Nintendo's online
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