The House of the Dead: Overkill playthrough Stage 5: The Fetid Waters {Director's Cut}
This is the stage where you'll start running into a LOT more mutants that throw stuff at you than you'd see in Story Mode. These are usually the guys that give me the most trouble and ruin my combos. There are also more vomiters to worry about,if you have doubts about killing them and having them blow up near you,just let them grab you and shake them off for an easy kill instead. More mutants birds near the house near the end too. As for Lobber,you know the drill,just aim for his hands and shoot his projectiles down,then aim for the head.
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