The Legend of Spyro: The Eternal Night - Part 1

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Published on ● Video Link: https://www.youtube.com/watch?v=urI58Y7Yx04



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The gameplay is similar to its predecessor. Spyro must travel to the end of a level in a linear fashion and defeat the boss at the end of each level, defeating enemies with his combat moves. However, there is a much larger emphasis on exploration and puzzle-solving.

Spyro will learn different breaths from the Chronicler, who is met in Dreams which occur to Spyro during the course of the game. The breaths are tools for defeating enemies. They come in different elements; fire, ice, electricity, and earth. Spyro can also use furies, which are big blasts of elemental magic. Spyro is required to obtain a certain amount of purple gems to be able to use these skills.

Spyro is able to learn the skill of "dragon time" from the Chronicler. This skill allows Spyro to slow downtime. He can use this ability to jump on platforms that are too fast to land on with his normal speed. He can also use this ability to defeat enemies more easily.

Throughout the levels, there are forty quills. Each quill collected gives the player 5 pieces of concept art.







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