The Legend Of Zelda : A Link To The Past - Part 13 - FINAL BOSS FIGHT + ENDING!! (SNES)

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The Legend of Zelda: A Link to the Past is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System. It is the third game in The Legend of Zelda series and was released in 1991 in Japan and 1992 in North America and Europe.

The story is set many years before the events of the first two Zelda games. The player assumes the role of Link as he journeys to save Hyrule, defeat the demon king Ganon, and rescue the descendants of the Seven Sages. It returns to a top-down perspective similar to the original The Legend of Zelda, dropping the side-scrolling gameplay of Zelda II: The Adventure of Link. It introduced series staples such as parallel worlds and items including the Master Sword.

A Link to the Past is widely considered among the greatest video games ever made, with particular praise for its presentation and innovative gameplay. It was ported to the Game Boy Advance as A Link to the Past and Four Swords in 2002, and sold 6.5 million copies across both platforms by 2004. It was subsequently re-released on the Wii, Wii U, and New Nintendo 3DS via the Virtual Console, the Nintendo Switch via Nintendo Switch Online, and the Super NES Classic Edition. A spiritual successor, A Link Between Worlds, was released for the Nintendo 3DS in 2013.

A Link to the Past puts the player in control of its protagonist, Link, and is viewed and controlled from an overhead perspective, much like the original The Legend of Zelda. This contrasts its predecessor, Zelda II: The Adventure of Link, which had a side-scrolling perspective. Where Link could only move in four directions in the original The Legend of Zelda, Link can now move diagonally as well. The player explores the overworld of Hyrule while entering dungeons in order to defeat bosses and receive items necessary for completing Link's quest. These dungeons are often multi-level unlike the original The Legend of Zelda, which may require Link to ascend and descend stairs or fall into holes to progress. Link is able to use a variety of weapons and items, with his two main items being his sword and shield, both of which are acquired early and can be upgraded multiple times. Certain items, such as the Lantern, use magic points when used. Link acquires items at various point in his journey, sometimes in the overworld. Each dungeon has a large chest, which grants a piece of equipment that is typically necessary to complete the game. As the player explores the overworld, they can find optional health upgrades called Heart Pieces; when four are collected, they form a Heart Container, which increases Link's health by one.

A Link to the Past features two separate but similar overworlds: the Light World and the Dark World. Link starts in the Light World, but by traveling through portals, he can enter the Dark World, a parallel version of the Light World. The Dark World has different enemies, non-playable characters, and dungeons, and the player will often have to travel back and forth between the two worlds to progress. The Dark World's locations and geography often line up with the Light World's, such as Kakariko Village and Thieves Town. While Link can enter the Dark World via portals, he can only exit the Dark World using an item called the Magic Mirror. This leaves a special portal behind that allows him to return through it, though it is erased if Link uses the Magic Mirror in the Dark World. At times, this allows Link to reach areas otherwise inaccessible.

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