The Legend of Zelda: Link's Awakening DX playthrough Part 13

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Level 5,Catfish's Maw. New enemies here are armored enemies that walk around. They can only be hurt in the back,and tend o always walk towards you. Fairly annoying these guys. The gimmick of this dungeon is the Miniboss,a Giant Skeleton/Stalfos Knight will run away after the first encounter. He's taken the treasure of this dungeon with him too. There are 3 other locations in this dungeon he'll run to,you'll know the rooms since theres a skull pattern on the floor. If he's not there,try another room. After the 4th and final encounter,you'll finally get the Hookshot! This incredibly handy item can extend the bridges in this place,and pull you over to chests and rocks. It also makes short work of those armored enemies, either kills them instantly or removes their mask. There's a 2nd miniboss in this dungeon,these crab/spider things that scuttle side to side spitting fireballs at you. They also sometimes charge at you. They're vulnerable when they open their eye. BOSS FIGHT: Slime Eel. It's tail swings constantly along the center of the room,changing directions every now and then. The main body hides in the walls and tries to bite you. When it pops out,grab it with the Hookshot and you'll pull it out,revealing it's weak spot. Just keep doing this and keep an eye on the tail,and this guy shouldn't be too tough. It leaves a cryptic message to Link before dying,something about the Island. Anyway,the 5th Instrument,the Wind Marimba is now ours!







Tags:
The
Legend
Of
Zelda
Link's
Awakening
DX
Playthrough
Part13
Link
Koholint
Island
Mabe
Village
Level5
Catfish's
Maw
Dungeon
Skeleton
Stalfos
Knight
Hookshot
Boss
Fight
Slime
Eel
Instrument
Wind
Marimba
Rupees
Heart
Pieces
Secret
Seashells