The Legend of Zelda: Ocarina of Time - Lore - Let's Play N64! Part 4

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The Legend of Zelda: Ocarina of Time
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Let's Play
Duration: 10:39
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James' turn to play a classic N64 game! This time is The Legend of Zelda: Ocarina of Time! Let's be honest.. one of the best Zelda games ever made!

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From The Wiki:
The Legend of Zelda: Ocarina of Time (Japanese: ゼルダの伝説 時のオカリナ Hepburn: Zeruda no Densetsu: Toki no Okarina?) is a 1998 action-adventure video game developed by Nintendo's Entertainment Analysis & Development division for the Nintendo 64 video game console. It was released in Japan on November 21, 1998; in North America on November 23, 1998; and in Europe on December 11, 1998. Originally developed for the 64DD peripheral,[11]:5 the game was instead released on a 256 megabit (32 megabyte) cartridge, which was the largest-capacity cartridge Nintendo produced at that time. Ocarina of Time is the fifth game in The Legend of Zelda series, and the first with 3D graphics. It was followed 18 months after its release by the direct sequel The Legend of Zelda: Majora's Mask.

In Ocarina of Time, the player controls the series' trademark hero, Link, in the land of Hyrule. Link sets out on a quest to stop Ganondorf, King of the Gerudo tribe, from obtaining the Triforce, a sacred relic that grants the wishes of its holder. Link travels through time and navigates various dungeons to awaken sages who have the power to seal Ganondorf away forever. Music plays an important role—to progress, the player must learn to play and perform several songs on an ocarina. The game was responsible for generating an increased interest in and rise in sales of the instrument itself.[12]

Released to universal critical acclaim, Ocarina of Time‍ '​s gameplay system introduced features such as a target-lock system and context-sensitive buttons that have since become common elements in 3D adventure games.[13][14] In Japan, more than 820,000 copies were sold in 1998, becoming the tenth best-selling game of that year.[15] During its lifetime, 1.14 million copies of Ocarina of Time were sold in Japan,[16] and over 7.6 million copies were sold worldwide.[17] The game won the Grand Prize in the Interactive Art division at the Japan Media Arts Festival,[18] and won six honors at the 2nd Annual Interactive Achievement Awards.[19] It is currently the highest-rated game on review aggregating site Metacritic, with a score of 99/100; in 2008 and 2010, Guinness World Records listed Ocarina of Time as the highest-rated game ever reviewed.[20] Positive reception has endured since release, with the title now considered by many critics and gamers to be the greatest video game of all time.[a]

Ocarina of Time has had four major rereleases. It was originally ported to the GameCube alongside Ocarina of Time Master Quest (which featured reworked dungeons with new puzzles), and was included in The Legend of Zelda: Collector's Edition. It was also ported to the iQue Player in 2003, and to the Wii's Virtual Console service in 2007. These rereleases were well received—although some critics considered the relatively unchanged game to be outdated,[21][22]:2 other reviewers believed that the game had held up well over the years.[23][24] Finally, the 3DS remastering was released in 2011, once again including Master Quest‍ '​s rearranged dungeons (which were absent from the Wii and iQue versions), along with updated graphics and 3D effects.




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Tags:
The Legend Of Zelda: Ocarina Of Time (Video Game)
Nintendo 64 (Video Game Platform)
The Legend Of Zelda Series (Video Game Series)
Let's Play
Video Game (Industry)
retro
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link
lonk
zelda
ocarina of time
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