The Legend of Zelda: Skyward Sword [Final thoughts]

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Published on ● Video Link: https://www.youtube.com/watch?v=7LNkHUxBVug



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I actually had a few more things to bring up here, but the video was long enough as is so I had to cut a bunch of it out.

As such, here it is in text form:

- The Sky is possibly the most boring overworld in the whole franchise (yes, even more so than the one in Spirit Tracks which is nothing more than a background for the most part). There's barely anything to see and do, and the lack of visual flair really makes flying a chore.

- While the environments themselves are decent, having everything cut off and segmented into separate areas really killed the exploration vibe that usual makes Zelda so fun to play. I appreciate them having you do something different on each screen to make up for this, but it's a tad disappointing overall.

- The bosses were great and were definitely one of the highlights of the game for me. Dungeon-wise it's rather so-so for the most part (except for my favourite, Ancient Cistern). I brought this point up in the playthrough itself a lot so I thought I'd leave this for the video description.


And that's pretty much Skyward Sword in a nutshell. Can't really say what'd I'd want from the next Zelda, although I think it wouldn't be a good idea for them to go with Motion Plus again. Make one that utilises the Wii U Gamepad to organise your items more effectively and I think you've got a winner. Everything else would just be gravy, really!




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Tags:
The
Legend
of
Zelda:
Skyward
Sword
[Final
thoughts]
HellfireComms



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