The Legend of Zelda - The Minish Cap [Part 11] Temple of Droplets (3 Hearts)
► Playlist with playthrough: https://goo.gl/LynohJ
Boss 1: Big Blue Chu Chu - 10:20 / Boss 2: Big Octorok - 21:36
Shout out to the anyone that understands why the fuck I took the first damage here.
Temple of Droplets is when I think the game officially stops messing around. The dungeon is very long, has tricky bits and ice floor that makes certain parts very dangerous and is the only dungeon with two major bosses.
The Giant Chu Chu has a new trick which is electrify itself. While doing that the boss will be immune to your Gust Jar, but that thing wears off eventually, but if you're careless that thing can put you in a bad situation.
The Big Octorok is the only boss in the game you don't have to use your sword to kill, but fighting it can be a huge hassle, especially if you don't understand how that thing fights. The boss always takes aim during the first two phases of the fight (for all three of them) in the last one the boss can try to rush you down, touching the body won't hurt, but it's mouth will.
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