The Legend of Zelda: The Wind Waker - Keep Thrusting - Let's Play Gamecube! Part 2
We are sailing! Jason's never played Wind Waker so it's about time he does.
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From Wikipedia:
"The Legend of Zelda: The Wind Waker (Japanese: ゼルダの伝説 風のタクト Hepburn: Zeruda no Densetsu: Kaze no Takuto?) is an action-adventure game developed and published by Nintendo for the GameCube home video game console. The tenth installment in the The Legend of Zelda series, it was released in Japan in December 2002, in North America in March 2003, and in Europe in May 2003.
The game is set on a group of islands in a vast sea. The player controls series protagonist Link as he attempts to save his sister from the sorcerer Ganon and becomes embroiled in a struggle for the Triforce, a sacred relic that grants its holder's wishes. Aided by allies including pirate captain Tetra and a talking boat named the King of Red Lions, Link sails the ocean, explores islands, and traverses dungeons to acquire the power necessary to defeat Ganon. Wind, which facilitates sailing, plays a prominent role, and can be controlled with a magic conductor's baton called the Wind Waker.
The Wind Waker was directed by Eiji Aonuma and produced by Shigeru Miyamoto and Takashi Tezuka. It retains the basic 3D gameplay of its predecessors, Ocarina of Time and Majora's Mask, but with a distinctive cartoon-like art style created through cel shading. Though the art style proved divisive among players, resulting in comparatively weak sales outside Japan, the game received critical acclaim, and is now widely considered to be one of the greatest video games ever made. The Wind Waker originated the "Toon Link" variant of the main character, and received two direct sequels for the Nintendo DS, Phantom Hourglass (2007) and Spirit Tracks (2009). A high-definition remaster, The Legend of Zelda: The Wind Waker HD, was released for the Wii U in 2013."