The Making of Age of Empires - Matt Pritchard Interview
Age of Empires (AoE) is one of the most important video games ever made. The strategy series had sold 15 million units even before the third instalment! Matt Pritchard was a key cog in the Ensemble machine for the first two AoE games, his programming expertise vital in making them what they were. Matt gives a frank, fun and honest interview on what made Age of Empires so magical.
Lots of AoE chat and he also touches on his time at Valve and what Half Life 3 could have been (maybe still will be). His humility and refusal to pull any punches makes this a must-listen (well, we would say that).
While listening to how Age of Empires was made, please enjoy this part playthrough of this classic title.
Matt reflects on his career in gaming and even shares some exclusive stories from Ensemble Studios.
If you ever wanted to learn how Age of Empires was created, check out this interview today.
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