The Outer Worlds: Episode 3

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Published on ● Video Link: https://www.youtube.com/watch?v=A9PUOnYdTeI



The Outer Worlds
Game:
Category:
Show
Duration: 52:59
37 views
1


In this video, I'm using tweaks to the Engine.ini file to enhance TAA quality and lod distance, and disable chromatic aberration, depth of field, and motion blur. I highly recommend visiting the following page on Nexus, which includes a pre-made Engine.ini file and instructions to make your own adjustments: https://www.nexusmods.com/theouterworlds/mods/9?tab=description

Timestamps:
11:05 - Geothermal Plant
36:14 - Back to the Botanical Lab
41:54 - Speaking with Reed Tobson

Notes:
- Occasional hitching/stuttering when moving between certain areas
- Minor popping-in of texture detail, lod
- All settings at Ultra, FPS limit OFF, V-sync OFF
- Gameplay recorded at 1080p for higher frame rate and better responsiveness while playing, with final video rendered at 1440p to preserve quality on YouTube
- 1440p quality option may take a while to appear on YouTube
- There is an option to hide your companion's helmet under Gameplay settings
- If you would like to see future videos with light commentary, please let me know in the comments. Perhaps I can explain my reasoning behind making certain decisions or choosing specific dialogue options.
- Would you like to see longer or shorter episodes for this playthrough?
- I'm enjoying the game so far!

PC Specs:
Windows 10
i7-8700k
32GB RAM
Nvidia GeForce GTX 1080Ti
Nvidia Drivers 440.97

#TheOuterWorlds







Tags:
The Outer Worlds
Obsidian
single player
story
adventure
Edgewater
Parvati
Reed Tobson
Adelaide McDevitt
Part 3
Episode 3
playthrough
gameplay



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