The Problem With Modern Game Trailers
Game trailers are supposed to show us what we’re getting, but over the years, they’ve become something else entirely. Highly polished cinematics, scripted sequences, and "gameplay" that doesn’t reflect the final product—why has this become the norm?
Games Mentioned:
Call of Duty, Cyberpunk 2077, Final Fantasy 15, No Man's Sky, Duke Nukem 3D, Halo 2, Watch Dogs, Firewatch, The Division, Assassin’s Creed Unity, The Day Before
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Topics Covered:
Bullshotting, Vertical Slicing, Pre-Rendered Footage, Visual Effects, Color Grading, Light Bloom, Premiere Pro, After Effects, Marketing, Funding, Investment, Rendering
Credits:
[•] Youtube Channel: / @dereklieu
[•] Why Game Trailers Fake Things? (April 5, 2021): https://www.derek-lieu.com/blog/2021/4/5/how-and-why-game-trailers-fake-things
[•] Calling Bullshots: Tips For Spotting A Fake Gameplay Trailer (June 10, 2021, Game Anim)
[•] "I Don't Want To See Trailers Unless There's Gameplay" by Tessa Kaur (Jun 11, 2024, TheGamer)
[•] Reddit: https://www.reddit.com/r/gaming/comments/1dcmfe3/cinematic_trailers_not_followed_by_gameplay_on/
[•] "Movie Trailers vs. Game Trailers: What’s the Difference?" by Animost Team (July 30, 2024)
[•] The Day Before Copying Other Game Trailers: • The Day Before copying other game tra...
Background Music: Epidemic
Thumbnail Background: Cyberpunk 2077
#gametrailers #gamemarketing #videogametrailers