[The Rays] a note about what Mercuria can do
That's our Princess, cause I got her an arte I wanted to show. It is her 4 stars arte every Mage MUST have. It creates a field preventing enemies to get near her. That's why Duke is free to go on 50+ floors now. THIS field works better and quicker even than Bloody Howling and is PERFECT for the lower floors. (There is 20 of them and you also can see Sorey's Seireisou at work when we fight a boss on 20th floor) and she can go even higher already, and she will get stronger (I don't even have her 5 stars arte yet and her Mirrage isn't level 30 yet (I'm running out of chiral crystals, yes))...The question is what to do when her blessing runs out. Her role in the party is to DO DAMAGE FAST while keeping herself protected. Maan, nothing comes to mind. All my strong enough mages are helpless when it comes to a close-range fight as far as I saw at least. And this kid will go far if I really put some effort into strengthening her.
P.S. I didn't play it further than floor 20 this time, so don't blame me this covers only the first 20 floors. The next three-five characters in the line still don't make a good enough team, no matter what I try.
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