The Real Challenge of Adding Multiplayer to Videogames | Perceptive Podcast

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For this cast, I was joined by Chris Knowles to discuss servers and setting up multiplayer for your game on the hardware side of things. We spoke about some of the considerations that have to be taken into account when building your game for online multiplayer. For the final part, we talked briefly about the game he is working on now Hexahedra.

You can check out his site: https://sidequestninja.com/
Follow on Twitter https://twitter.com/SidequestNinja
And check out his game dev twitch channel https://www.twitch.tv/Tarrenam
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BOOKS I'VE WRITTEN ON GAME DESIGN:

Game Design Deep Dive: Platformers -- https://www.crcpress.com/Game-Design-Deep-Dive-Jumping-Platformers/Bycer/p/book/9780367211387

20 Essential Games to Study: -- https://www.crcpress.com/20-Essential-Games-to-Study/Bycer/p/book/9781138341456

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VIDEO and STREAMING SCHEDULE:

Nightly at 10 est I have my regular streaming of a video game. Saturday nights we do our grab bag stream where I'll play games voted on by the fans.

At Noon est on most days, there will be a vlog video. Either a Critical Thought, Industry Insight or update to the channel. Around 6:00 PM est, a video looking at a video game. Either part of a let's play, or a spotlight on a game.

Sunday: Around 2:30 est we do a live show here on the channel with the recording available to watch in a few days.

Mondays: A Dissecting Game Design will be posted. My video series examining a game's design.

ABOUT ME:

I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.




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