The start of a decent run? | Adept run part 1| Grim quest
THE ADEPT RUN
(Created by @Grand Sage Asmodius)
"As one of the last remaining descendants of a Sun Court Adept, the dark stain of the Sages legacy haunts your family bloodline. It falls on you to purify that stain, or become a part of it."
Verifier: @Grand Sage Asmodius
Banned Backgrounds
: Escaped Slave, Gourmet
Banned Animal Companions
: Fire Salamander, Bunny
Difficulty
: Grim
Perma Death
: ON
Dungeon Size
: LARGER
Event Frequency
: MORE
Level Progression
: SLOWER
Custom Difficulty Modifiers
: OFF
General Rules:
#1: You may only use spells from a single magical school. The first spell you take determines the school you will use for the current run.
#2: Taking spells from other schools is forbidden once you have chosen yours.
#3: IAP's are forbidden for this run. You may also not use Exploits.
#4: Equipping the Running Shoes is forbidden.
#5: No Forcequitting.
Depending on your chosen school, you must abide by the following rules:
ELEMENTALIST AND DARK WIZARD RUNS
#1: Combat Techniques and Gunslinger Tendencies are forbidden.
#2: Savage Strength is forbidden.
#3: Upgrading your
WEAPON
and
ARMOR
is forbidden unless you are using Omnium Crystals or Dark Essence.
#4: You may only equip weapons that can Increase Spell DMG or Reduce Spell Cooldowns.
ARCANIST AND SHAMAN RUNS
#1: Gnosis and Theurgy are forbidden.
#2: You may upgrade your
WEAPON
with any material, but you may only upgrade
ARMOR
with Omnium or Dark Essence
#3: You may not equip any weapons that Increase Spell Damage or Reduce Spell Cooldowns.
OCCULTIST RUNS
#1: Theurgy is forbidden.
#2: You may upgrade your
WEAPON
and
ARMOR
with any material.
#3: You may equip any weapon.
Objective: Defeat All Bosses
(Echoes of the Past is optional)
Reward: @Adept
Ps from dark: All these info was strait out copy paste from the official discord server of this game.