The Typing of the Dead Gameplay - Flycast | Retroarch 1.8.1
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The Typing of the Dead Gameplay for the Dreamcast using Flycast Core with Retroarch.
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Flycast Core Options:
System Type: auto
HLE BIOS: OFF
Accumulation Pixel Buffer Size: 4GB
Internal Resolution: 2560x1920
Screen Orientation: Horizontal
Alpha Sorting: Per-Triangle(normal)
GDROM Fast Loading: OFF
Mipmapping: ON
Volume Modifier: ON
Widescreen Hack: OFF
Widescreen Cheats: OFF
Cable Type: TV(RGB)
Broadcast: Default
Framerate: Full Speed
Region: Default
Language: Default
DIV Matching: ON
Force Windows CE Mode: ON
Enable DSP: OFF
Texture Upscaling(xBRZ): OFF
Texture Upscaling Max. Filtered Size: 256
Enable RTT: ON
Enable RTT Buffer: ON
Render to Texture Upscaling: 1x
Threaded Rendering: OFF
Synchronous Rendering: OFF
Delay Frame Swapping: OFF
Frame Skipping: OFF
Flycast 0.1 38a476a
PC Specs:
CPU: Intel Core Quad CPU Q9450 2.66GHz
RAM: 4GB
GPU: NVIDIA GeForce GTX 750 Ti
OS: Windows 10
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