The Undying King, Living Up To His Name! | Remnant : From The Ashes - Foreman Plays Stuff
In case you didn't know, this game is kinda a hidden gem!
I feel like this game was almost universally written off upon release and that feels unfair. It's certainly not revolutionary but it is solid, creative and the gameplay is engaging.
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#Remnant From the Ashes is an action role-playing third-person shooter developed by Gunfire Games and published by Perfect World Entertainment. It was released for Microsoft Windows, PlayStation 4 and Xbox One on August 20, 2019 and for PlayStation 5 and Xbox Series X and Series S on May 13, 2021. The game received generally positive reviews upon release and more than 3 million copies have been sold.
Remnant: From the Ashes borrows its mechanics from franchises such as the Souls series, but rather than simply being melee combat, it incorporates a third-person shooter element where the player can wield up to two gun weapons, one main weapon and one side arm, alongside their melee weapon. These weapons can vary between machine guns, shotguns, hunting rifles, sniper rifles and the like, and can also attach mods to them which give players extra abilities. Players can create their own custom character, and are required to defeat challenging enemies and bosses found throughout a randomly generated world, though the player still follows a set story. Players are able to upgrade their weapons and armor using materials they find throughout the world. They can also unlock trait points, which can be used to increase the stats of their playable character.
Unlike other Souls titles which have limited multiplayer components, Remnant allows players to team up with other players (with a maximum party size of three) and progress through the story, where the game scales the difficulty based on how many players are in the game. The way this works is that if a player joins another player's game, while the joining player will earn the same loot as the original player, once the joining player returns to their world, they are required to progress through the story again. This is because different elements found in one player's world may not be the same in another player's; this can vary according to which enemies and which bosses a player encounters. Unlike other similar titles, players do not lose any items or skill points upon death, but are taken back to the checkpoint, where each time the enemies may differ in number or type, thus keeping a variety in gameplay.