The Walking Dead. Amid The Ruins. (Road to 500 Subs)

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The Walking Dead
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The Walking Dead. #TWD #Clem #TheWalkingDeadSeason2
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Similar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices to select from, including the option to stay silent, with a limited amount of time to make the selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick time events to prevent Clementine or her allies from getting killed. If the player fails at these events, the game will restart at the start of the scene. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from attacking walkers.

The player's choices and actions will impact story elements in later episodes; for example, a character that the player does not choose to save will not appear in later scenes. Season Two also incorporates the player's choices from the first season and the DLC 400 Days, via the saved game file from these games, to influence the story and events in these episodes.

The Walking Dead: Season Two follows on the first game, and coincides with events of the comic, in which a zombie apocalypse has occurred, turning humans that are bitten or die into zombies, or "walkers"; the only way to stop this conversion is to damage the brain. The game is mostly set more than a year following its predecessor. While the game starts in Georgia, the setting moves to more northern locales as the survivors head towards Michigan, believing there is a large survivor camp there.

The second season follows Clementine, a young girl who has been able to survive the walkers thanks to the help of Lee Everett. At the start of the apocalypse, Lee helps to protect Clementine and offers to help her find her parents who had gone to Savannah; they join several survivors in their journey. When Clementine is captured, a bitten Lee rescues her, but both realize her parents have become walkers. She is forced to choose between shooting him or leaving him to reanimate, before venturing off on her own.

The second season features several new characters, as well as others returning from the first season. Clementine initially accompanies Omid and Christa, a couple who are the last known survivors of Clementine's previous group. She then encounters a cabin that shelters several survivors: Luke, a survivalist who quickly befriends Clementine; Luke's friend Nick, and his uncle Pete, a hunter; doctor Carlos, who is protective over his teenage daughter Sarah; and Alvin and his wife Rebecca, who are expecting a child. The cabin group has fled from William Carver, a charismatic yet dangerous dictator who rules a large survivor group in Howe's Hardware. They later encounter another group of survivors, consisting of Kenny, Clementine's friend who was believed to be killed by walkers; Sarita, Kenny's new girlfriend; and Kenny's friend, Walter and, Matthew. Both factions encounter Carver and his men, whose community includes Bonnie and other survivors that were previously introduced in the 400 Days add-on content from the first season; Jane, a lone wolf who had lost her sister to walkers; and Mike, a cranky yet humorous survivor. The latter part of the season introduces Arvo, a Russian teenager with a leg brace who speaks in broken English, later shown to be part of a larger group of other Russian survivors.







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