The Wheel of Random Selection Part 16 - Jade Empire
Spin, Spin, Spin, Spin, Spin, Spin, Spin, Spin, Spin, Spin, Spin, Spin, that's what I do in the hope of playing games. This time it has landed on Jade Empire on the original xbox.
A classic from Bioware, lets see if this still has the same amount charm from when I first played it.
Jade Empire
North American Xbox cover art of the video game Jade Empire
North American Xbox cover art
Developer(s) BioWare
TransGaming (MAC)
Aspyr (iOS, Android)
LTI Gray Matter (PC)
Publisher(s) Microsoft Game Studios[a]
Director(s) Jim Bishop (Xbox)
Diarmid Clarke (PC)
Producer(s) Jim Bishop
Designer(s) Kevin Martens
Programmer(s) Mark Darrah
Artist(s) Matt Goldman
Writer(s) Luke Kristjanson
Mike Laidlaw
Composer(s) Jack Wall
Platform(s) Xbox, Microsoft Windows, macOS, iOS, Android
Release
April 12, 2005[show]
Genre(s) Action role-playing
Mode(s) Single-player
Jade Empire is an action role-playing game developed by BioWare, originally published by Microsoft Game Studios in 2005 as an Xbox exclusive. It was later ported to Microsoft Windows personal computers (PC) and published by 2K Games in 2007. Later ports to macOS (2008) and mobile platforms (2016) were handled respectively by TransGaming and Aspyr. Set in a world based on Chinese mythology, players control the last surviving Spirit Monk on a quest to save their tutor Master Li and defeat the forces of corrupt emperor Sun Hai. The Spirit Monk is guided through a linear narrative, completing quests and engaging in action-based combat. With morality-based dialogue choices during conversations, the player can impact both story and gameplay progression in various ways.