THEY MADE IT EVEN BETTER?!?! | STEM Version 0.1.6 Update

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STEM v0.1.6 is here with major performance fixes, new arenas, and balance changes to fan-favorite monsters! Classic maps like Boston and Osaka return, along with a brand-new arena, The Void. Plus, enjoy smoother gameplay, updated fight music, and improved emulator support!

Download the Patch Here:
https://discord.gg/EWm4ZXMSbz

Tutorial on How to Install:
   • Godzilla: Save the Earth MELEE (v1.6+...  

Here is the changelog for v0.1.6!
-Patched a function that caused textures to flicker in official PCSX2 builds, allowing STEM to run on the latest versions of the emulator going forward
-SpaceGodzilla, Megaguirus, Fire Rodan, and Orga have received balance changes
-Further improvements made to the AI by Toku
-We're All to Blame added as a new fight theme
-Music playlists have been updated across the board to include the latest additions to STEM's soundtracks
-Boston, Osaka, and The Ring return from the original game
-The small variants of every arena have been added
-Mothership Arena returns from v0.01
-Added a brand new arena: The Void
-Arena banners have been updated to reflect the updated STEM arenas
-Implemented a splash screen image that is displayed before loading into the main menu
-Implemented checks for improperly configured emulator settings
-Implemented a fix for characters not respawning in melee mode
-Updated control scheme in the Options menu to match STEM's control scheme
-The rules menu cursor now has wrap-around functionality
-The random arena rule now has additional options to select from different sets of arenas
-The head view camera setting now functions properly
-The player colors rule now functions properly
-The Statue of Liberty has returned to New York night
-Fixed a bug from the original game that caused Battra not to spawn on Osaka
-Trail effects from the Xbox version of GSTE have been added
-The framerate cap has been raised from 40 to 60 when three or more monsters are present in a match. Overclocking the EE cycle rate in PCSX2 is required to consistently reach 60 fps
-Shadow rendering is now enabled in Melee mode when three or more monsters are present in a match
-The announcer no longer refers to the Star Falcon as Battra
-The announcer's line for Battra Airstrike has been updated
-Battra and the Star Falcon airstrike no longer reset the fight theme upon leaving the arena
-Adjusted the position of the rage meter so that the top end is no longer overlapped by the health bar, making it easier to tell when the meter is full
-Fixed missing text when a draw occurs
-The day version of the Mothership now uses the STEM version of Monster -Island's skybox instead of the vanilla textures
-You can now use L2 and R2 to select between day and night variants of arenas
-Jet Jaguar is now scaled properly in Toho Stats mode

To hangout with our community, join the discord!
https://discord.gg/GXwP3mudFv

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