Thief - Ghost Walkthrough Part 10 - Chapter 4: A Friend In Need (2 of 2) All Collectibles
Thief Ghost Walkthrough Part 10 (Master Difficulty)
Thief Main Story Chapter 4: A Friend In Need (2 of 2)
Total Collectibles in this Chapter (6/6):
3:21 - Soldier's Memory (Memories of the Dead)
3:31 - The Keep (City Heritage Plaques)
10:50 - Shale Snake Bracelet (The Mortal Coils)
Even though I didn't get detected in this chapter, the game rewarded the completion for Opportunist Playstyle. This happens if you extinguish too many flames or turn off too many lights. If you are going for the Ghost Thieving Challenge, you can fail the Opportunist playstyle by damaging yourself (via traps or some other way).
Chapter 4: A Friend In Need
Thanks to the General, that was a narrow escape from the Keep; my hand is evidence of that. Still, finding the Primal Stone piece in the great safe was a surprise. Not thought about that since the accident. Between ghosts and Graven it's getting hard to think straight. What did Erin say in the vision? Go to Moira Asylum. Away from the crazies on the street and off to the crazies on the island.
Thief (2014) Playlist: http://goo.gl/sY4H1s
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Thief (2014) Description:
Garrett, the Master Thief, steps out of the shadows into the City. In this treacherous place, where the Baron's Watch spreads a rising tide of fear and oppression, his skills are the only things he can trust. Even the most cautious citizens and their best-guarded possessions are not safe from his reach. As an uprising emerges, Garrett finds himself entangled in growing layers of conflict. Lead by Orion, the voice of the people, the tyrannized citizens will do everything they can to claim back the City from the Baron's grasp. The revolution is inevitable. If Garrett doesn't get involved, the streets will run red with blood and the City will tear itself apart.