Things I house rule and NERF in Pathfinder 2e! (Rules Lawyer)
I go over 20 house rules that I use in Pathfinder 2e.
"Let's Fix AID in Pathfinder 2e" (Ronald's Rules of Aiding)
• Let's Fix AID in Pathfinder 2e (Rules Lawyer)
"STOP CHEATING in RPGs! "Ronald's Rules of Rolling" for D&D, Pathfinder, and Other Tabletop RPGs"
• STOP CHEATING in RPGs! "Ronald's Rules of ...
0:00 Intro
0:52 Double the dice!
1:17 Aid
2:54 Recall Knowledge
6:13 Investigate
6:32 Defend, Scout
6:49 Monster "Grab" ability
9:45 XP by "feel"
10:47 Garden of Healing
11:39 Timber Sentinel
12:58 Tailwind
14:08 Spiritual Anamnesis
15:09 Resentment Witch
16:48 Recovering from knockouts
17:19 Lessening a fall distance
18:06 Targeting hidden adjacent allies
18:46 Restrictions requiring Stride actions
19:51 Fascinated condition
20:36 Keep Voluntary Flaws
21:35 Monk "dodge" action
22:18 Concealing spellcasting
23:06 Automatic Rune Progression
24:16 Gradual Attribute Boosts
25:28 Variant Free Archetype