This Game Gave Me Origin Vampire Survivors Feeling in Pixel Survivors Roguelike
Boy, that's a huge claim in the title. It's important to understand that Vampire Survivors was very different back then when I started - if you want, sort my videos from oldest to newest to see what it was like, but when I started in January you were a lot more limited and constantly felt under threat. Power-ups didn't feel like you have to grind for them, but they would help you to jump certain milestones. Remember your first Amount power up you bought? Yea, it's similar here and it doesn't feel bad to lose, while you are constantly under tention it actually feels a bit like a relief to die. Believe it or not, I had this feeling in no other game I played so far. Either they were similar enough to be quickly figured out, or doing pretty common things would end up in easily winning, even down the greedy route. Here, I felt like I always have a chance and it's more down to my action to win.
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