THIS IS A REAL TIME CARD GAME... WHAT? - Void Grimm (Gameplay + Review)
I received this game in an email one day, and then I said yes. So here it is, a real-time card game!
Get this game on Steam! (https://store.steampowered.com/app/1789360/Void_Grimm/)
Void Grimm is a real-time deckbuilding roguelike game. Fight your way through waves of enemy spaceships. Your survival in the fast-paced battles requires quick thinking even at increased adrenaline levels. Optimize your deck, gather your crew, and utilize card synergies to master your runs.
Special thanks for Ravery for providing the game for this showcase!
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MY REVIEW
It feels overwhelming at first, when all the cards on are on cooldown and your enemy just melts your shield. But all you need to do is to take a deep breath, and familiarize yourself with the combat at the early levels. There is no chance you can lose the first 4 levels, the enemy don't deal enough damage to destroy your shield if you play it well.
Each enemy does have one card that counters them hard. Though, you have to have some weapons that can melt enemy shield to win against the boss. So, I don't see much viable build to deal with the boss other than deck filled with Shield Recharge card and Armor Piercer cards. Enemies are quite varied and fairly balanced. Some can shut down your cards, some just have tanky armors, and others are just floating piggybank. They scale well into the late game.
However, this game at the current build is not without flaws. My biggest complaint will be that the UI still needs some work. Some of the stylized UI are using dark color against a dark background, which makes it pretty hard to read at times. Then, when choosing which upgrade to take, the UI lacks some crucial information like the duration of "Money on Kill" card. Aesthetically speaking, all of the texts displaying numbers look like a placeholder for the final UI.
But overall, this game does incredible job on combining what was two incompatible genres: intense real time combat and deckbuilding. It's definitely worth your time for a low price. I would like to see how the final version would be once it's fully finished!
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OUTRO MUSIC
GameChops - Moonsong (Curly's Deep House Remix)
https://www.youtube.com/watch?v=LPwpF8BjdTc
#IndieGame #IndieGameDev #VoidGrimm